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Training is a new ability introduced in Innistrad: Crimson Vow that allows you to put a +1/+1 counter on the creature whenever it attacks with a creature that has a higher power than it
Three-drops are often where you start to see a big jump in power level, and these days a big jump in incidental value against spot removal
Each Background synergises better with a specific legendary creature than others, such as Scion of Halasters ability to put cards into your graveyard working perfectly with Viconia, Drow Apostate and her requirement of having four or more creatures in your graveyard
That being said, white happily runs Sunlance while red doesn't bother with Flame Slash often so being worse than a red option isn't overly condemning
That version is a bit trickier to pull off timing-wise, but its also less mana-intensive, so it balances out